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Burning Mammoth CommandosCreature 7


RareNEMediumHumanHumanoid
Source Pathfinder #177: Burning Tundra
Perception +15
Languages Hallit
Skills Acrobatics +15, Athletics +15, Stealth +17, Survival +15
Str +4, Dex +4, Con +2, Int +1, Wis +2, Cha +0

AC 25; Fort +17; Reflex +15; Will +13;
HP 120
Speed 25 feet

Hatchet One Action +18 (+14, +10) to hit (agile, magical, reach, sweep) 2d6+8 Slashing
Hatchet One Action +18 (+14, +10) to hit (agile, magical, sweep, thrown 10) 2d6+8 Slashing

Evasion

When the commando rolls a success on a Reflex save, they get a critical success instead.

Spurred by Death Reaction

Trigger An ally within 30 feet reduces a creature to 0 HP


Effect The commando Interacts to draw a weapon, Steps, Strides, or uses Hunt Prey.

Cruel Cutter

Burning Mammoth commandos ably carve flesh and wood with their axes. An axe the commando uses gains the reach trait and deals an additional 1d6 damage (included in the hatchet Strikes above).

Hunt Prey One Action (concentrate)

The commando designates a single creature they can see and hear, or one they're Tracking, as their prey. The commando gains a +2 circumstance bonus to Perception checks to Seek their prey and to Survival checks to Track their prey. The first time the commando hits their designated prey in a round, they deal an additional 1d8 precision damage. The commando also ignores the penalty for making ranged attacks within the second range increment when attacking their prey. These effects last until the commando uses Hunt Prey again.



Traits

Rare

This rarity indicates that a rules element is very difficult to find in the game world. A rare feat, spell, item or the like is available to players only if the GM decides to include it in the game, typically through discovery during play. Creatures with this trait are rare. They typically can't be summoned. The DC of Recall Knowledge checks related to these creatures is increased by 5.

Human

A creature with this trait is a member of the human ancestry. Humans are a diverse array of people known for their adaptability. An ability with this trait can be used or selected only by humans.

Humanoid

Humanoid creatures reason and act much like humans. They typically stand upright and have two arms and two legs.