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Trip One Action


AttackSkill

Requirements You have at least one hand free. Your target can't be more than one size larger than you


You try to knock a creature to the ground. Attempt an Athletics check against the target's Reflex DC.


Critical Success The target falls and lands Prone and takes 1d6 bludgeoning damage.

Success The target falls and lands prone.

Critical Failure You lose your balance and fall and land prone.