Anathema (Druid) Feature 1
As stewards of the natural order, druids find affronts to nature anathema. If you perform enough acts that are anathema to nature, you lose your magical abilities that come from the druid class, including your primal spellcasting and the benefits of your order. These abilities can be regained only if you demonstrate your repentance by conducting an Atone ritual.
The following acts are anathema to all druids:
- Using metal armor or shields.
- Despoiling natural places.
- Teaching the Druidic language to non-druids.
Each druidic order also has additional anathema acts, detailed in the order's entry.
See specific orders for more information.
Traits
Anything that doesn't list another rarity trait (uncommon, rare, or unique) automatically has the common trait. This rarity indicates that an ability, item, or spell is available to all players who meet the prerequisites for it. A creature of this rarity is generally known and can be summoned with the appropriate summon spell.
DruidThis indicates abilities from the druid class.