🔍 
Home Ancestries Backgrounds Bestiary Classes Conditions Deities Equipment Feats Spells

Divine Ally Feature 3


Champion

Your devotion attracts a spirit of your deity's alignment. Once you choose an ally, your choice can't be changed.

The following are divine allies:

Blade Ally A spirit of battle dwells within your armaments. Select one weapon or Handwraps of Mighty Blows (+1) when you make your daily preparations. In your hands, the item gains the effect of a property rune. For a champion following the tenets of good, choose Effect: Blade Ally Disrupting Rune, Effect: Blade Ally Ghost Touch Rune,returning, or shifting. You also gain the weapon's critical specialization effect.

If you are a champion following the tenets of evil, you can choose the following property runes: Effect: Blade Ally Fearsome Rune, returning, or shifting.

Shield Ally A spirit of protection dwells within your shield. In your hands, the shield's Hardness increases by 2 and its HP and BT increase by half.

Effect: Shield Ally

Steed Ally You gain a young animal companion as a mount. Ordinarily, your animal companion is one that has the mount special ability, such as a horse. You can select a different animal companion (GM's discretion), but this ability doesn't grant it the mount special ability.


Traits

Common

Anything that doesn't list another rarity trait (uncommon, rare, or unique) automatically has the common trait. This rarity indicates that an ability, item, or spell is available to all players who meet the prerequisites for it. A creature of this rarity is generally known and can be summoned with the appropriate summon spell.

Champion

This indicates abilities from the champion class.