Abberton RuffianCreature -1
Source Pathfinder #151: The Show Must Go On
Perception +4
Languages Common
Skills Athletics +5, Deception +3, Lore +1, Intimidation +3, Thievery +3
Str +3, Dex +1, Con +2, Int -1, Wis +2, Cha +1
AC 13; Fort +5; Reflex +5; Will +2;
HP 8
Speed 25 feet
Dagger +7 (+3, -1) to hit (agile, thrown 10, versatile s) 1d4+3 Piercing
Fist +7 (+3, -1) to hit (agile, nonlethal) 1d4+3 Bludgeoning
Thrown Bottle +5 (+0, -5) to hit (range 10) 1d6+3 Bludgeoning
Opening Threat
Requirements The ruffian hasn't acted yet on their turn
Effect The ruffian uses an Interact action to draw their dagger, then uses Demoralize
Traits
Anything that doesn't list another rarity trait (uncommon, rare, or unique) automatically has the common trait. This rarity indicates that an ability, item, or spell is available to all players who meet the prerequisites for it. A creature of this rarity is generally known and can be summoned with the appropriate summon spell.
HumanA creature with this trait is a member of the human ancestry. Humans are a diverse array of people known for their adaptability. An ability with this trait can be used or selected only by humans.
HumanoidHumanoid creatures reason and act much like humans. They typically stand upright and have two arms and two legs.