AiluranCreature 5
Source Pathfinder Blog
Perception +14 (low-light vision, silversense (imprecise) 30 feet)
Languages Common, Sylvan
Skills Athletics +12, Diplomacy +10, Lore +13, Nature +12, Stealth +10, Survival +10
Str +4, Dex +5, Con +4, Int +4, Wis +3, Cha +4
AC 20; Fort +9; Reflex +12; Will +15; +1 status to all vs. poison
HP 80
Speed 20 feet
Weaknesses Coldiron 5
Resistances Physical 5
Club +13 (+8, +3) to hit 1d6+6 Bludgeoning
Claw +13 (+9, +5) to hit (agile) 1d6+6 Slashing
Boomerang +13 (+8, +3) to hit (range increment 20) 1d6+6 Bludgeoning
Silversense
Silversense allows the ailurian to sense the presence of silver objects.
Silver SustenanceThe ailuran eats an amount of silver equal to 10 sp and regains 1d6 Hit Points. An ailuran can subsist by consuming silver instead of normal food.
Returning ThrowThe ailuran makes a boomerang Strike, after which the boomerang returns to the ailuran's hand.
Sneak AttackThe ailuran deals 1d6 extra precision damage to flat-footed creatures.
When the monster Strikes a creature that has the Flat-Footed condition with an agile or finesse melee weapon, an agile or finesse unarmed attack, or a ranged weapon attack, it also deals the listed precision damage. For a ranged attack with a thrown weapon, that weapon must also be an agile or finesse weapon.
Primal Innate Spells (DC 20, +12 to hit)
Cantrips (3rd Level): Dancing Lights
2nd Level: Glitterdust, Illusory Object (At Will) (Silver Objects only), Speak with Animals (Constant)
5th Level: Passwall
Traits
Something of uncommon rarity requires special training or comes from a particular culture or part of the world. Some character choices give access to uncommon options, and the GM can choose to allow access for anyone. Less is known about uncommon creatures than common creatures. They typically can't be summoned. The DC of Recall Knowledge checks related to these creature is increased by 2.
FeyCreatures of the First World are called the fey.