🔍 
Home Ancestries Backgrounds Bestiary Classes Conditions Deities Equipment Feats Spells

Ameon TraskCreature 10


Unique​LE​Medium​Human​Humanoid​
Source Pathfinder Kingmaker
Perception +16
Languages Common, Skald
Skills Acrobatics +21, Athletics +19, Deception +20, Intimidation +20, Lore +16
Str +3, Dex +5, Con +3, Int +0, Wis +0, Cha +4

AC 30; Fort +19; Reflex +21; Will +16;
HP 175
Speed 25 feet

Shortsword One Action +23 (+19, +15) to hit (agile, finesse, magical, versatile s) 2d6+9 Piercing
Cold Iron Shortsword One Action +22 (+18, +14) to hit (agile, finesse, versatile s) 1d6+9 Piercing
Composite Shortbow One Action +22 (+17, +12) to hit (deadly d10, propulsive, range increment 60, reload 0) 1d6+9 Piercing

Attack of Opportunity Reaction

Trigger A creature within the monster's reach uses a manipulate action or a move action, makes a ranged attack, or leaves a square during a move action it's using.


Effect The monster attempts a melee Strike against the triggering creature. If the attack is a critical hit and the trigger was a manipulate action, the monster disrupts that action. This Strike doesn't count toward the monster's multiple attack penalty, and its multiple attack penalty doesn't apply to this Strike.

Sneak Attack

Ameon Trask deals 2d6 extra precision damage to flat-footed creatures.


When the monster Strikes a creature that has the Flat-Footed condition with an agile or finesse melee weapon, an agile or finesse unarmed attack, or a ranged weapon attack, it also deals the listed precision damage. For a ranged attack with a thrown weapon, that weapon must also be an agile or finesse weapon.

Twin Feint Two Actions

Ameon Trask makes a series of attacks with both short swords, using the first attack to throw his foe off guard against a second attack at a different angle. He makes one Strike with each of his short swords, both against the same target. The target is automatically flat‑footed against the second attack. Apply Ameon Trask's multiple attack penalty to the Strikes normally.

Twin Parry One Action

Ameon uses his two short swords to parry attacks. He gains a +2 circumstance bonus to AC until the start of his next turn, but loses this bonus if he no longer wields a weapon in each hand.



Traits

Unique

A rules element with this trait is one-of-a-kind. The DC of Recall Knowledge checks related to creatures with this trait is increased by 10.

Human

A creature with this trait is a member of the human ancestry. Humans are a diverse array of people known for their adaptability. An ability with this trait can be used or selected only by humans.

Humanoid

Humanoid creatures reason and act much like humans. They typically stand upright and have two arms and two legs.