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AngazhaniCreature 8


CELargeBeast
Source Pathfinder Bestiary 3
Perception +18 (darkvision)
Languages Abyssal, Common, Mwangi
Skills Athletics +20, Intimidation +15, Religion +16, Survival +16
Str +6, Dex +4, Con +5, Int -1, Wis +4, Cha +3

AC 26; Fort +19; Reflex +16; Will +14;
HP 180
Speed 25 feet (climb 25 feet)

Fist One Action +20 (+15, +10) to hit (reach 10) 2d8+9 Bludgeoning
Jaws One Action +20 (+15, +10) to hit 2d12+9 Piercing

Darkvision

A monster with darkvision can see perfectly well in areas of darkness and dim light, though such vision is in black and white only. Some forms of magical darkness, such as a 4th-level Darkness spell, block normal darkvision. A monster with Greater Darkvision, however, can see through even these forms of magical darkness.

Defensive Disarm Reaction

Trigger A creature makes a melee weapon Strike against the angazhani and misses

Requirements The angazhani is benefiting from their Defensive Slam


Effect The angazhani attempts to Disarm the attacker of the triggering weapon.

Defensive Slam Two Actions

The angazhani uses their arms to defend themself while attacking. The angazhani Strikes once and gains a +2 circumstance bonus to AC until the start of their next turn.

Effect: Defensive Slam

Focused Slam Two Actions

The angazhani beats a single opponent with all four of their brawny arms, leaving their foe nowhere to dodge.

The angazhani makes a fist Strike. On a successful attack, they deal fist damage to the target plus an additional 3d8 damage, and they meet the requirements to Rend the target this turn, even if they didn't hit on two consecutive Strikes. Even on a failed attack, the angazhani deals the damage from one fist Strike to the target, though they still miss completely on a critical failure.

This ability counts as four attacks toward an angazhani's multiple attack penalty. After using this ability, the angazhani is Flat-Footed until the beginning of their next turn.

Pummeling Charge Three Actions

The angazhani rushes up to a foe at extreme speed and slams down with their fists. The angazhani Strides or Climbs up to three times, then makes two fist Strikes against one enemy within reach.

Rend One Action

Fist


A Rend entry lists a Strike the monster has.

Requirements The monster hit the same enemy with two consecutive Strikes of the listed type in the same round.


Effect The monster automatically deals that Strike's damage again to the enemy.


Divine Innate Spells (DC 24, +16 to hit)

1st Level: Fear
6th Level: Dominate


Angazhanis lurk in the depths of the world's jungles, where these sapient, four-armed apes prey on any creatures they deem lesser than themselves. They're purportedly the divine minions of Angazhan, demon lord of apes. While many angazhanis do worship this foul god, scarce evidence exists to support their claim to fiendish heritage. Jungle-dwelling people know well to steer clear of suspected angazhani territories; angazhanis of such areas don't slaughter outright, often capturing trespassers to serve as slaves or as living sacrifices in heinous rituals.


Traits

Common

Anything that doesn't list another rarity trait (uncommon, rare, or unique) automatically has the common trait. This rarity indicates that an ability, item, or spell is available to all players who meet the prerequisites for it. A creature of this rarity is generally known and can be summoned with the appropriate summon spell.