Artennod Raike (3-4)Creature 5
Source Pathfinder Society Scenario #2-12: Snakes in the Grass
Perception +15
Languages Common, Goblin
Skills Athletics +12, Deception +14, Diplomacy +14, Intimidation +12, Stealth +10, Thievery +10
Str +2, Dex +5, Con +3, Int +1, Wis +2, Cha +3
AC 22; Fort +12; Reflex +15; Will +10;
HP 80
Speed 25 feet
Retribution Axe +15 (+10, +5) to hit (sweep) 1d12+7 Slashing
Shortbow +14 (+9, +4) to hit (deadly d10, range increment 60) 1d6+5 Piercing
Aspis Ambush
Raike can always use Deception or Diplomacy in place of other skills when determining Initiative.
Hawk's EyeWhen fighting outdoors, or wherever her hawk can fly, Raike ignores the effects of lesser or standard cover for her foes.
Motivating AssaultFrequency once per round
Effect Raike makes a Strike with her axe. If the attack is successful all allies within 30 feet gain a +1 status bonus to attack rolls, damage rolls, and saves against fear effects for 1 round.
Effect: Motivating Assault
Traits
A rules element with this trait is one-of-a-kind. The DC of Recall Knowledge checks related to creatures with this trait is increased by 10.
HumanA creature with this trait is a member of the human ancestry. Humans are a diverse array of people known for their adaptability. An ability with this trait can be used or selected only by humans.
HumanoidHumanoid creatures reason and act much like humans. They typically stand upright and have two arms and two legs.