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Aspis TechnicianCreature 7


CESmallGnomeHumanoid
Source Pathfinder Adventure: The Slithering
Perception +15 (low-light vision)
Languages Common, Gnomish, Mwangi, Sylvan
Skills Acrobatics +15, Arcana +15, Lore +15, Crafting +17, Stealth +15, Thievery +15
Str +1, Dex +4, Con +2, Int +4, Wis +2, Cha +0

AC 25; Fort +13; Reflex +17; Will +15;
HP 115
Speed 25 feet
Resistances Poison 5

Rapier One Action +18 (+13, +8) to hit (deadly d8, disarm, finesse) 2d6+8 Piercing
Acid Flask One Action +18 (+13, +8) to hit (range increment 20, splash) 5 Acid
Alchemist's Fire One Action +18 (+13, +8) to hit (range increment 20, splash) 2d8+2 Fire

Low-Light Vision

The monster can see in dim light as though it were bright light, so it ignores the Concealed condition due to dim light.

Infused Items

An Aspis technician carries the following infused items: 2 Lesser Antidotes, 2 Moderate Acid Flasks, 2 Moderate Alchemist's Fires, and 2 Lesser Elixirs of Life.

These items last for 24 hours or until the next time the technician makes their daily preparations.

Poison Weapon One Action (manipulate)

Requirements The Aspis technician is wielding a piercing or slashing weapon and has a free hand


Effect The Aspis technician applies a poison to the weapon.

Quick Bomber One Action

The Aspis technician Interacts to draw a bomb, then Strikes with it.

Sneak Attack

The Aspis technician deals an extra 2d6 precision damage to flat-footed creatures.


When the monster Strikes a creature that has the Flat-Footed condition with an agile or finesse melee weapon, an agile or finesse unarmed attack, or a ranged weapon attack, it also deals the listed precision damage. For a ranged attack with a thrown weapon, that weapon must also be an agile or finesse weapon.



Traits

Common

Anything that doesn't list another rarity trait (uncommon, rare, or unique) automatically has the common trait. This rarity indicates that an ability, item, or spell is available to all players who meet the prerequisites for it. A creature of this rarity is generally known and can be summoned with the appropriate summon spell.

Gnome

A creature with this trait is a member of the gnome ancestry. Gnomes are small people skilled at magic who seek out new experiences and usually have low-light vision. An ability with this trait can be used or selected only by gnomes. A weapon with this trait is created and used by gnomes.

Humanoid

Humanoid creatures reason and act much like humans. They typically stand upright and have two arms and two legs.