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Blue Streak BurglarCreature 4

Source Pathfinder Society Scenario 1-24: Lightning Strikes, Stars Fall
Perception +10 (+11 to find traps)
Languages Common
Skills Acrobatics +10, Athletics +8, Deception +7, Society +7, Stealth +12, Thievery +12, Lore +7
Str +2, Dex +4, Con +1, Int +1, Wis +2, Cha +1

AC 21 22 vs. traps; Fort +7; Reflex +12; Will +10; +1 circumstance to all saves vs. traps
HP 60
Speed 30 feet

Shortsword One Action +14 (+10, +6) to hit (agile, finesse, versatile s) 1d6+6 Piercing
Sap One Action +12 (+8, +4) to hit (agile, nonlethal) 1d6+4 Bludgeoning
Techno-junk Plasma Rifle One Action +14 (+9, +4) to hit (range increment 60, reload 0) 1d6 Electricity + 1d6 Fire

+1 Circumstance Bonus to All Saves and AC vs TrapsDeny Advantage

The burglar isn't Flat-Footed to creatures of 4th level or lower that are Hidden, undetected, flanking, or using surprise attack.

Nimble Dodge Reaction

Trigger The burglar is targeted with a melee or ranged attack by an attacker they can see

Effect The burglar gains a +2 circumstance bonus to AC against the triggering attack.


When the burglar Strides half their Speed or less, that movement does not trigger reactions.

Sneak Attack

The burglar deals an extra 1d6 precision damage to Flat-Footed creatures.

Surprise Attack

On the first round of combat, if the burglar rolls Deception or Stealth for initiative, creatures that haven't acted are Flat-Footed to them.



This rarity indicates that a rules element is very difficult to find in the game world. A rare feat, spell, item or the like is available to players only if the GM decides to include it in the game, typically through discovery during play. Creatures with this trait are rare. They typically can't be summoned. The DC of Recall Knowledge checks related to these creatures is increased by 5.


A creature with this trait is a member of the human ancestry. Humans are a diverse array of people known for their adaptability. An ability with this trait can be used or selected only by humans.


Humanoid creatures reason and act much like humans. They typically stand upright and have two arms and two legs.