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Brittle Skeletal HorseCreature 1


UncommonNELargeMindlessSkeletonUndead
Source Pathfinder Society Scenario #2-11: The Pathfinder Trials
Perception +6 (darkvision)
Languages none
Skills Acrobatics +5, Athletics +7
Str +5, Dex +3, Con +2, Int -5, Wis +2, Cha +0

AC 14; Fort +4; Reflex +7; Will +6;
HP 23 (negative healing)
Speed 40 feet
Immunities death effects, disease, mental, paralyzed, poison, unconscious
Resistances Cold 5, Electricity 5, Fire 5, Piercing 5, Slashing 5

Hoof One Action +7 (+2, -3) to hit 1d8+3 Bludgeoning

Darkvision

A monster with darkvision can see perfectly well in areas of darkness and dim light, though such vision is in black and white only. Some forms of magical darkness, such as a 4th-level Darkness spell, block normal darkvision. A monster with Greater Darkvision, however, can see through even these forms of magical darkness.

Negative Healing

A creature with negative healing draws health from negative energy rather than positive energy. It is damaged by positive damage and is not healed by positive healing effects. It does not take negative damage, and it is healed by negative effects that heal undead.

Gallop Two Actions

The horse Strides twice, with its Speed increased by 10 feet.

Undead Steed

Undead and creatures allied with them can Command a skeletal steed without needing to attempt a skill check.


Skeletal horses are sometimes used as mounts by other undead or monsters.


Made from bones held together by foul necromancy, skeletons are among the most common types of undead, found haunting old dungeons and forgotten cemeteries.


Traits

Uncommon

Something of uncommon rarity requires special training or comes from a particular culture or part of the world. Some character choices give access to uncommon options, and the GM can choose to allow access for anyone. Less is known about uncommon creatures than common creatures. They typically can't be summoned. The DC of Recall Knowledge checks related to these creature is increased by 2.

Mindless

A mindless creature has either programmed or rudimentary mental attributes. Most, if not all, of their mental ability modifiers are -5. They are immune to all mental effects.

Skeleton

This undead is made by animating a dead creature's skeleton with negative energy. An ability with this trait can be used or selected only by skeletons.