Burning Mammoth HunterCreature 0
Source Pathfinder #175: Broken Tusk Moon
Perception +7
Languages Hallit
Skills Acrobatics +5, Athletics +4, Nature +5, Stealth +5, Survival +5
Str +2, Dex +3, Con +2, Int -1, Wis +3, Cha +0
AC 16; Fort +4; Reflex +7; Will +7;
HP 15
Speed 25 feet
Spear +8 (+3, -2) to hit 1d6+2 Piercing
Sling +7 (+2, -3) to hit (propulsive, range increment 50, reload 1) 1d6+1 Bludgeoning
Spear +7 (+2, -3) to hit (thrown 20) 1d6+2 Piercing
Spurred by Death
Trigger An ally within 30 feet reduces a creature to 0 HP
Effect The hunter Steps or Strides.
Muscle SlicerA target critically hit by a hunter's Strike is Flat-Footed until the end of its next turn.
Traits
Something of uncommon rarity requires special training or comes from a particular culture or part of the world. Some character choices give access to uncommon options, and the GM can choose to allow access for anyone. Less is known about uncommon creatures than common creatures. They typically can't be summoned. The DC of Recall Knowledge checks related to these creature is increased by 2.
HumanA creature with this trait is a member of the human ancestry. Humans are a diverse array of people known for their adaptability. An ability with this trait can be used or selected only by humans.
HumanoidHumanoid creatures reason and act much like humans. They typically stand upright and have two arms and two legs.