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CatoblepasCreature 12


CEโ€‹Largeโ€‹Beastโ€‹
Source Pathfinder Bestiary 2
Perception +22 (darkvision)
Languages Aklo
Skills Athletics +25, Intimidation +20, Stealth +22, Survival +20
Str +7, Dex +4, Con +6, Int -2, Wis +4, Cha +2

AC 33; Fort +24; Reflex +20; Will +22;
HP 215
Speed 35 feet (swim 20 feet)
Immunities disease, poison, olfactory

Jaws One Action +25 (+20, +15) to hit (magical, reach 10) 3d10+13 Piercing
Antler One Action +25 (+20, +15) to hit (magical, reach 15) 3d12+13 Piercing
Hoof One Action +23 (+18, +13) to hit (magical) 3d10+11 Bludgeoning

Darkvision

A monster with darkvision can see perfectly well in areas of darkness and dim light, though such vision is in black and white only. Some forms of magical darkness, such as a 4th-level Darkness spell, block normal darkvision. A monster with Greater Darkvision, however, can see through even these forms of magical darkness.

Stench (aura, olfactory, disease)

30 feet.

A creature entering the aura or starting its turn in the aura must succeed at a DC 30 fortitude save or become Sickened 1 (plus Slowed 1 for as long as itสผs sickened on a critical failure).

While within the aura, affected creatures take a -2 circumstance penalty to saves against disease and to recover from the sickened condition. A creature that succeeds at its save is temporarily immune for 1 minute.

Ferocity Reaction

Trigger The monster is reduced to 0 HP.


Effect The monster avoids being knocked out and remains at 1 HP, but its Wounded value increases by 1. When it is Wounded 3, it can no longer use this ability

Breath Weapon Two Actions (necromancy, poison, primal)

The catoblepas breathes a 60-foot cone of horrid fumes, dealing 13d6 poison damage (DC 32 basic fortitude save). The area of this cone is reduced to 30 feet underwater. Targets that fail their saving throw also become Sickened 1 (Sickened 2 on a critical failure).

The catoblepas can't use its Breath Weapon again for 1d4 rounds.

Trample Three Actions

Medium or smaller, hoof, DC 32 basic reflex


The monster Strides up to double its Speed and can move through the spaces of creatures of the listed size, Trampling each creature whose space it enters. The monster can attempt to Trample the same creature only once in a single use of Trample. The monster deals the damage of the listed Strike, but trampled creatures can attempt a basic Reflex save at the listed DC (no damage on a critical success, half damage on a success, double damage on a critical failure).


The catoblepas is an aggressive beast at the best of times. Though it prefers swamps, the catoblepas has been know to forage in plains and forests for short periods, leaving behind hunting grounds tainted by its foul breath and noxious waste that other predators and prey alike avoid for days or even weeks thereafter. The catoblepas bullies those creatures it believes are a match for it, and eats everything weaker.

A catoblepas is 15 feet long and weighs 2,200 pounds.


Traits

Common

Anything that doesn't list another rarity trait (uncommon, rare, or unique) automatically has the common trait. This rarity indicates that an ability, item, or spell is available to all players who meet the prerequisites for it. A creature of this rarity is generally known and can be summoned with the appropriate summon spell.