🔍 
Home Ancestries Backgrounds Bestiary Classes Conditions Deities Equipment Feats Spells

Caustic MonitorCreature 13


RareNHugeAnimal
Source Pathfinder #166: Despair on Danger Island
Perception +22 (low-light vision, scent (imprecise) 30 feet)
Languages none
Skills Acrobatics +24, Athletics +28, Stealth +20
Str +7, Dex +5, Con +5, Int -4, Wis +4, Cha -2

AC 34; Fort +24; Reflex +23; Will +20;
HP 235
Speed 40 feet

Jaws One Action +27 (+22, +17) to hit (reach 10) 2d8 Acid + 2d10+9 Piercing
Talon One Action +27 (+22, +17) to hit 2d8+13 Slashing

Low-Light Vision

The monster can see in dim light as though it were bright light, so it ignores the Concealed condition due to dim light.

Scent (Imprecise) 30 feet

Scent involves sensing creatures or objects by smell, and is usually a vague sense. The range is listed in the ability, and it functions only if the creature or object being detected emits an aroma (for instance, incorporeal creatures usually do not exude an aroma).

If a creature emits a heavy aroma or is upwind, the GM can double or even triple the range of scent abilities used to detect that creature, and the GM can reduce the range if a creature is downwind.

Caustic Monitor Venom (poison)

Saving Throw DC 32 fortitude

Maximum Duration 6 rounds

Stage 1 4d6 poison damage and Enfeebled 1 (1 round)

Stage 2 4d6 poison damage and Enfeebled 2 (1 round)

Caustic Spray Two Actions (acid)

The caustic monitor spits a spray of corrosive bile that deals 5d8 acid damage in a 20-foot cone (DC 32 basic reflex save). It can't use Caustic Spray again for 1d4 rounds.

Corrosive Flesh

A creature that touches the caustic monitor takes 2d8 acid damage (DC 32 basic fortitude save).

Gnashing Grip Reaction

Trigger A creature grabbed by the caustic monitor's jaws fails a check to Escape.


Effect The caustic monitor's jaws deal 2d8 piercing damage and the triggering creature is exposed to caustic monitor venom.

Lurching Charge Two Actions

The caustic monitor Strides twice, then makes a jaws Strike. If the monitor moved at least 20 feet away from its starting position, it gains a +2 circumstance bonus to this attack roll.

Improved Grab Free Action

The monster can use Grab as a free action triggered by a hit with its initial attack. A monster with Improved Grab still needs to spend an action to extend the duration for creatures it already has Grabbed.


Caustic monitors are enormous lizards native to eastern Minata known and named for the corrosive enzyme in their mucus, saliva, and other bodily fluids. These corrosive fluids originally developed as a means of protection from large insects such as giant mosquitos. The thick layer of mucus that naturally coats the monitors' scaly skin makes it difficult for most other creatures to get too close, let alone prey upon the lizard.

Caustic monitors also use their corrosive biological features to their hunting advantage, particularly by expelling the acidic contents of their stomach at prey. Even when not making use of their acid, caustic monitors can be deadly predators: They grab onto smaller creatures using their powerful forelimb muscles and are remarkably agile, considering their size and weight.

Most caustic monitors live among rocky terrain such as pebble beaches, natural caves, and along sandy river shoals. A caustic monitor's mucus corrodes only flesh, so its den is safe from damage, but corroded plant life near a cave is a telltale sign that a caustic monitor lives nearby. Hardy adventurers and fortune seekers must weigh the potential benefits of hunting this beast -as its acid is highly prized among alchemists-against the obvious risks.


Traits

Rare

This rarity indicates that a rules element is very difficult to find in the game world. A rare feat, spell, item or the like is available to players only if the GM decides to include it in the game, typically through discovery during play. Creatures with this trait are rare. They typically can't be summoned. The DC of Recall Knowledge checks related to these creatures is increased by 5.