CompsognathusCreature -1
Source Pathfinder Bestiary 2
Perception +5 (low-light vision, scent (imprecise) 30 feet)
Languages none
Skills Acrobatics +6, Stealth +6
Str +0, Dex +3, Con +2, Int -4, Wis +2, Cha -2
AC 15; Fort +4; Reflex +7; Will +4;
HP 8
Speed 30 feet (swim 15 feet)
Jaws +7 (+3, -1) to hit (agile, finesse) 1d6 Piercing
Low-Light Vision
The monster can see in dim light as though it were bright light, so it ignores the Concealed condition due to dim light.
Scent (Imprecise) 30 feetScent involves sensing creatures or objects by smell, and is usually a vague sense. The range is listed in the ability, and it functions only if the creature or object being detected emits an aroma (for instance, incorporeal creatures usually do not exude an aroma).
If a creature emits a heavy aroma or is upwind, the GM can double or even triple the range of scent abilities used to detect that creature, and the GM can reduce the range if a creature is downwind.
Compsognathus Venom (poison)Saving Throw DC 16 fortitude
Maximum Duration 4 rounds
Stage 1 1d6 poison damage and Enfeebled 1 (1 round)
Stage 2 1d8 poison damage and Enfeebled 1 (1 round)
The compsognathus is a small bipedal dinosaur that moves in swift, darting motions. Its bite injects a venom that causes numbness and weakness, a trait that the animal uses to bring down larger prey, although it prefers to scavenge food or snatch up insects and other smaller creatures for its meals. The compsognathus is curious to a fault; most encounters that result in combat with these diminutive dinosaurs result not from the creatures' hunger but from frightened defensive reactions when the dinosaurs' inquisitive natures compel them to enter into situations that inadvertently put them at odds with surprised adventurers.
A compsognathus measures 3 feet long from its head to the tip of its tail and weighs 15 pounds. It is small enough to serve as a house pet or even as a familiar for a spellcaster. In cases where magical links aren't involved, however, those encountering or keeping the creatures would be well-advised to treat them with the same caution one might extend to a pet viper or other poisonous reptile, as they are at best partly tame.
Dinosaurs encompass a staggering range of creatures, from tiny but still dangerous scavengers like the compsognathus to lumbering giants like the ravenous spinosaurus to ornery herbivores like iguanodons. Often sought out and partially domesticated to serve as exotic pets for eccentric aristocrats or dangerous guardians for those eager to protect their holdings with frightening but tamable creatures, dinosaurs are far from limited to lurking in primeval "lost worlds"
Traits
Anything that doesn't list another rarity trait (uncommon, rare, or unique) automatically has the common trait. This rarity indicates that an ability, item, or spell is available to all players who meet the prerequisites for it. A creature of this rarity is generally known and can be summoned with the appropriate summon spell.