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CoraxCreature 3


UniqueCNMediumHumanHumanoid
Source Pathfinder Kingmaker
Perception +8
Languages Common
Skills Acrobatics +8, Athletics +9, Lore +9, Nature +7, Survival +8
Str +4, Dex +1, Con +3, Int +0, Wis +1, Cha +1

AC 16; Fort +10; Reflex +8; Will +8;
HP 55
Speed 25 feet

Greataxe One Action +11 (+6, +1) to hit (sweep) 1d12+6 Slashing
Composite Shortbow One Action +8 (+3, -2) to hit (deadly d10, propulsive, range increment 60, reload 0) 1d6+3 Piercing

Felling Blow Two Actions

Corax lunges toward a foe and makes a Strike with his greataxe, increasing his reach by 5 feet for that Strike. If he hits, the target must succeed at a DC 19 fortitude save to avoid being knocked Prone (and Stunned 1 on a critical failure).



Traits

Unique

A rules element with this trait is one-of-a-kind. The DC of Recall Knowledge checks related to creatures with this trait is increased by 10.

Human

A creature with this trait is a member of the human ancestry. Humans are a diverse array of people known for their adaptability. An ability with this trait can be used or selected only by humans.

Humanoid

Humanoid creatures reason and act much like humans. They typically stand upright and have two arms and two legs.