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Daughter Of Cocytus EnforcerCreature 4


NEMediumHumanHumanoid
Source Pathfinder Society Scenario #2-23: An Agent's Obligation
Perception +10 ((+11 to find traps))
Languages Common
Skills Acrobatics +10, Athletics +8, Deception +7, Society +7, Stealth +12, Thievery +12, Lore +7
Str +2, Dex +4, Con +1, Int +1, Wis +2, Cha +1

AC 21 22 vs. traps; Fort +7; Reflex +12; Will +10; +1 circumstance to all saves vs. traps
HP 60
Speed 30 feet

Shortsword One Action +14 (+10, +6) to hit (agile, finesse, versatile s) 1d6+6 Piercing
Sap One Action +12 (+8, +4) to hit (agile, nonlethal) 1d6+4 Bludgeoning
Composite Shortbow One Action +14 (+9, +4) to hit (deadly d10, propulsive, range increment 60, reload 0) 1d6+4 Piercing

+1 Perception to find Traps+1 Circumstance to All Saves vs. TrapsDeny Advantage

The Daughter Of Cocytus Enforcer isn't Flat-Footed to creatures of 4th level or lower that are Hidden, Undetected, flanking, or using Surprise Attack.

Nimble Dodge Reaction

Trigger The Daughter Of Cocytus Enforcer is targeted with a melee or ranged attack by an attacker it can see.


Effect The Daughter Of Cocytus Enforcer gains a +2 circumstance bonus to AC against the triggering attack.

Mobility

When the Daughter Of Cocytus Enforcer Strides half their speed or less, that movement does not trigger reactions.

Sneak Attack

The Daughter Of Cocytus Enforcer deals 1d6 extra precision damage to Flat-Footed creatures.

Surprise Attack

On the first round of combat, if the Daughter Of Cocytus Enforcer rolls Deception or Stealth for initiative, creatures that haven't acted are Flat-Footed to them.



Traits

Common

Anything that doesn't list another rarity trait (uncommon, rare, or unique) automatically has the common trait. This rarity indicates that an ability, item, or spell is available to all players who meet the prerequisites for it. A creature of this rarity is generally known and can be summoned with the appropriate summon spell.

Human

A creature with this trait is a member of the human ancestry. Humans are a diverse array of people known for their adaptability. An ability with this trait can be used or selected only by humans.

Humanoid

Humanoid creatures reason and act much like humans. They typically stand upright and have two arms and two legs.