🔍 
Home Ancestries Backgrounds Bestiary Classes Conditions Deities Equipment Feats Spells

Flash BeetleCreature -1


NSmallAnimal
Source Pathfinder Bestiary
Perception +6 (low-light vision)
Languages none
Skills Acrobatics +6, Athletics +4
Str +1, Dex +3, Con +2, Int -5, Wis +1, Cha -2

AC 16; Fort +5; Reflex +8; Will +4;
HP 6
Speed 20 feet (fly 15 feet)

Mandibles One Action +8 (+4, +0) to hit (agile, finesse) 1d4+1 Piercing

Low-Light Vision

The monster can see in dim light as though it were bright light, so it ignores the Concealed condition due to dim light.

Luminescent Aura (aura, light)

10 feet Aura


The flash beetle's bioluminescent organs fill the area with bright light.

Light Flash One Action (concentrate, light)

The flash beetle creates a brilliant flash of light. All creatures in its luminescent aura must succeed at a DC 17 fortitude save or be Dazzled for 1 minute.

The flash beetle's glow then goes out, disabling its aura for 24 hours, during which time it cannot use Light Flash.


These 3-foot-long insects boast a pair of glowing organs on the back of the abdomen that give off bright light and that continue to glow for days, even after the creature's death. Flash beetles are commonly herded and harvested by miners and spelunkers, as their glow is considered safer than torches and less expensive than lamps. Denizens of the Darklands often domesticate and train these insects, using them as pets, livestock, or caging them to use as organic sources of light in areas frequented by visitors unaccustomed to the darkness.


Not all beetles are harmless creatures that can be easily crushed underfoot. Oversized and ravenous giant beetles can be found throughout the temperate and tropical regions of the world. They are often benign creatures, though when threatened or roused, giant beetles are quite dangerous. Their powerful mandibles and tough exoskeletons make for a challenging combatant.


Traits

Common

Anything that doesn't list another rarity trait (uncommon, rare, or unique) automatically has the common trait. This rarity indicates that an ability, item, or spell is available to all players who meet the prerequisites for it. A creature of this rarity is generally known and can be summoned with the appropriate summon spell.