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Giant Dragonfly NymphCreature 3


NSmallAnimalAquatic
Source Pathfinder Bestiary 2
Perception +8 (low-light vision, wavesense (imprecise) 30 feet)
Languages none
Skills Athletics +10, Stealth +9
Str +3, Dex +2, Con +4, Int -5, Wis +1, Cha -5

AC 19; Fort +11; Reflex +9; Will +6;
HP 46
Speed 10 feet (swim 30 feet)

Mandibles One Action +12 (+8, +4) to hit (agile) 1d10+6 Piercing

Low-Light Vision

The monster can see in dim light as though it were bright light, so it ignores the Concealed condition due to dim light.

Wavesense (Imprecise) 30 feet

This sense allows a monster to feel vibrations caused by movement through a liquid. It's an imprecise sense with a limited range (listed in the ability). Wavesense functions only if monster and the subject are in the same body of liquid, and only if the subject is moving through the liquid.

Extend Mandibles One Action (agile)

The giant dragonfly nymph extends its jaws to a surprising distance. The dragonfly nymph makes a mandibles Strike with a reach of 10 feet, but the mandibles lose the agile trait for this Strike.


The aquatic, wingless offspring of dragonflies are called dragonfly nymphs. Giant dragonfly nymphs can be several feet in length and mostly hunt in shallow waters, eating carrion and ambushing living creatures with their fully grown counterparts. They are not daunted by larger creatures, compelled by their instinct to eat as much as possible to sustain their growth.


Traits

Common

Anything that doesn't list another rarity trait (uncommon, rare, or unique) automatically has the common trait. This rarity indicates that an ability, item, or spell is available to all players who meet the prerequisites for it. A creature of this rarity is generally known and can be summoned with the appropriate summon spell.