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Gilded Gunner AssassinCreature 5


Rare​NE​Medium​Humanoid​
Source Pathfinder #179: Cradle of Quartz
Perception +15
Languages none
Skills Acrobatics +13, Athletics +12, Deception +12, Intimidation +10, Stealth +13
Str +3, Dex +4, Con +2, Int +1, Wis +1, Cha +1

AC 22; Fort +13; Reflex +15; Will +12;
HP 75
Speed 25 feet

Knuckle Duster One Action +15 (+11, +7) to hit (agile, free hand) 1d4+6 Bludgeoning
Thunderstone One Action +15 (+10, +5) to hit (alchemical, bomb, sonic, splash, thrown 20) 2d4 Sonic
Dueling Pistol One Action +15 (+10, +5) to hit (concealable, concussive, fatal d10, range increment 60, reload 1) 1d6+6 Piercing

Shot of Opportunity Reaction

Requirements The Gilded Gunner has a loaded firearm in hand

Trigger A creature within 30 feet uses a manipulate action, uses a move action, or makes a ranged attack


Effect The Gilded Gunner makes a ranged Strike against the triggering creature. If the attack is a critical hit and the trigger was a manipulate action, the Gilded Gunner disrupts that action. This Strike doesn't count toward the Gilded Gunner's multiple attack penalty, and its multiple attack penalty doesn't apply to this Strike.

Sneak Attack

The Gilded Gunner assassin deals an additional 2d6 precision damage to flat‑footed creatures.


When the monster Strikes a creature that has the Flat-Footed condition with an agile or finesse melee weapon, an agile or finesse unarmed attack, or a ranged weapon attack, it also deals the listed precision damage. For a ranged attack with a thrown weapon, that weapon must also be an agile or finesse weapon.



Traits

Rare

This rarity indicates that a rules element is very difficult to find in the game world. A rare feat, spell, item or the like is available to players only if the GM decides to include it in the game, typically through discovery during play. Creatures with this trait are rare. They typically can't be summoned. The DC of Recall Knowledge checks related to these creatures is increased by 5.

Humanoid

Humanoid creatures reason and act much like humans. They typically stand upright and have two arms and two legs.