Home Ancestries Backgrounds Bestiary Classes Conditions Deities Equipment Feats Spells

Gilded Gunner SafecrackerCreature 4

Source Pathfinder #179: Cradle of Quartz
Perception +12
Languages none
Skills Acrobatics +12, Athletics +8, Stealth +12, Thievery +14
Str +2, Dex +4, Con +0, Int +3, Wis +2, Cha +0

AC 20; Fort +10; Reflex +14; Will +10;
HP 65
Speed 25 feet

Dagger One Action +14 (+10, +6) to hit (agile, finesse, thrown 10, versatile s) 1d4+5 Piercing
Dueling Pistol One Action +14 (+9, +4) to hit (concealable, concussive, fatal d10, range increment 60, reload 1) 1d6+4 Piercing

Sneak Attack

The safecracker deals an additional 1d6 precision damage to flat‑footed creatures.

When the monster Strikes a creature that has the Flat-Footed condition with an agile or finesse melee weapon, an agile or finesse unarmed attack, or a ranged weapon attack, it also deals the listed precision damage. For a ranged attack with a thrown weapon, that weapon must also be an agile or finesse weapon.



This rarity indicates that a rules element is very difficult to find in the game world. A rare feat, spell, item or the like is available to players only if the GM decides to include it in the game, typically through discovery during play. Creatures with this trait are rare. They typically can't be summoned. The DC of Recall Knowledge checks related to these creatures is increased by 5.


Humanoid creatures reason and act much like humans. They typically stand upright and have two arms and two legs.