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GorillaCreature 3


NLargeAnimal
Source Pathfinder Bestiary
Perception +8 (low-light vision, scent (imprecise) 30 feet)
Languages none
Skills Acrobatics +9, Athletics +11, Stealth +7
Str +4, Dex +2, Con +3, Int -4, Wis +1, Cha -2

AC 19; Fort +12; Reflex +9; Will +6;
HP 45
Speed 30 feet (climb 30 feet)

Fist One Action +11 (+7, +3) to hit (agile, reach 10) 2d6+4 Bludgeoning
Jaws One Action +11 (+6, +1) to hit 1d8+4 Piercing

Low-Light Vision

The monster can see in dim light as though it were bright light, so it ignores the Concealed condition due to dim light.

Scent (Imprecise) 30 feet

Scent involves sensing creatures or objects by smell, and is usually a vague sense. The range is listed in the ability, and it functions only if the creature or object being detected emits an aroma (for instance, incorporeal creatures usually do not exude an aroma).

If a creature emits a heavy aroma or is upwind, the GM can double or even triple the range of scent abilities used to detect that creature, and the GM can reduce the range if a creature is downwind.

Frightening Display Two Actions (auditory, emotion, fear, mental)

The gorilla beats its chest in a terrifying display. Creatures within 30 feet must attempt a DC 20 will save.

While a creature is Frightened by this ability, it is Flat-Footed to the gorilla.


Critical Success No effect and temporarily immune for 1 minute.

Success The creature is unaffected.

Failure The creature is Frightened 1.

Critical Failure The creature is Frightened 2.


Gorillas can be territorial creatures, particularly if provoked by hunters or the presence of more dangerous monsters. A gorilla uses its fangs and powerful arms to bite and pummel trespassers with wild abandon.


While many apes exhibit peaceful or reclusive behavior, gorillas can be territorial, and the megaprimatus is especially aggressive and dangerous.


Traits

Common

Anything that doesn't list another rarity trait (uncommon, rare, or unique) automatically has the common trait. This rarity indicates that an ability, item, or spell is available to all players who meet the prerequisites for it. A creature of this rarity is generally known and can be summoned with the appropriate summon spell.