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Grippli ScoutCreature 1


NSmallGrippliHumanoid
Source Pathfinder Bestiary 2
Perception +8 (darkvision)
Languages Common, Grippli
Skills Acrobatics +7, Athletics +4, Nature +6, Stealth +7, Survival +6
Str +1, Dex +4, Con +2, Int +0, Wis +3, Cha -1

AC 18; Fort +7; Reflex +9; Will +6;
HP 20
Speed 25 feet (climb 20 feet)

Sickle One Action +9 (+5, +1) to hit (agile, finesse, trip) 1d4+1 Slashing
Dart One Action +9 (+5, +1) to hit (agile, range increment 20) 1d4+1 Piercing

Darkvision

A monster with darkvision can see perfectly well in areas of darkness and dim light, though such vision is in black and white only. Some forms of magical darkness, such as a 4th-level Darkness spell, block normal darkvision. A monster with Greater Darkvision, however, can see through even these forms of magical darkness.

Hurl Net One Action

Requirements The grippli is wielding a net in two hands


Effect The grippli makes a ranged Strike (with a +9 modifier) against a Medium or smaller creature within 20 feet. On a hit, the target is Flat-Footed and takes a -10-foot circumstance penalty to its Speeds. On a critical hit, the creature is Restrained instead. The DC to Escape the net is 16. A creature adjacent to the target can Interact with the net to remove it.

Jungle Stride

Gripplis ignore difficult terrain in forests and jungles.


Gripplis make their homes in the treetops of tropical jungles and forests. These frog-like humanoids are uniquely adapted to their environment, with oversized eyes that give them keen vision in both light and dark and large toes that allow them to easily scale trees. Gripplis vary widely in physical appearance, with their physiologies influenced by their surrounding environment. Those who live in verdant forests, for example, typically have bright green skin and red eyes. In contrast, gripplis who live in regions of rot and decay have mottled-brown coloration, and those who dwell near lakes or streams may bear bright blue and orange stripes. Typical gripplis stand just over 2 feet tall and weigh approximately 30 pounds.

Whatever region they come from, gripplis tend to be peaceful hunter-gatherers. Due to their modest understanding of agriculture, gripplis don't maintain typical farms like other humanoids do. Rather, they cultivate mushroom patches and gather a wide array of fruits from the surrounding wilderness. While most gripplis hunt insects, some societies also capture and breed them, nurturing herds of giant dragonflies or beetles that they eventually slaughter for food. Particularly enterprising gripplis might even seek out and tame larger flying insects to use as mounts during their hunts. The rearing of such massive insects is no easy feat, however, so gripplis who manage to do so are often heralded as local heroes.

Gripplis usually construct their villages in particularly dense copses, stringing thin rope bridges between wide wooden platforms built around each trunk. They make use of broad leaves and thick branches to further obscure their villages, making them especially difficult to spot from the forest floor, and riddle the surrounding forest with labyrinthine trails that only they can navigate.

Grippli scouts typically keep watch on the outskirts of grippli settlements. More potent gripplis inhabit the settlements, be they religious leaders, powerful druids, or agile warriors that, due to their small size, focus more on finesse weapons and ranged attacks than on melee tactics.


Traits

Common

Anything that doesn't list another rarity trait (uncommon, rare, or unique) automatically has the common trait. This rarity indicates that an ability, item, or spell is available to all players who meet the prerequisites for it. A creature of this rarity is generally known and can be summoned with the appropriate summon spell.

Grippli

Gripplis are a family of frog-like humanoids

Humanoid

Humanoid creatures reason and act much like humans. They typically stand upright and have two arms and two legs.