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Happs BydonCreature 0


UniqueLEMediumHumanHumanoid
Source Pathfinder Kingmaker
Perception +4
Languages Common
Skills Athletics +4, Intimidation +5, Nature +4, Stealth +5, Survival +4
Str +2, Dex +0, Con +2, Int +0, Wis +0, Cha +1

AC 15; Fort +6; Reflex +7; Will +4;
HP 17
Speed 25 feet

Dagger One Action +6 (+2, -2) to hit (agile, finesse, versatile s) 1d4+2 Piercing
Dagger One Action +7 (+3, -1) to hit (agile, thrown 10, versatile s) 1d4+1 Piercing
Composite Shortbow One Action +7 (+2, -3) to hit (deadly d10, propulsive, range increment 60, reload 0) 1d6+1 Piercing

Focused Target One Action (concentrate)

Happs designates a single creature he can see as his target; when he does so, he issues a litany of mockery at the target. Happs gains a +2 circumstance bonus to Survival checks to Track the target, and the first time he hits the target in a round, he deals an additional 1d8 precision damage to the target. These effects last until Happs uses Focused Target again.



Traits

Unique

A rules element with this trait is one-of-a-kind. The DC of Recall Knowledge checks related to creatures with this trait is increased by 10.

Human

A creature with this trait is a member of the human ancestry. Humans are a diverse array of people known for their adaptability. An ability with this trait can be used or selected only by humans.

Humanoid

Humanoid creatures reason and act much like humans. They typically stand upright and have two arms and two legs.