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HyaenodonCreature 3


NLargeAnimal
Source Pathfinder Bestiary
Perception +9 (low-light vision, scent (imprecise) 30 feet)
Languages none
Skills Acrobatics +8, Athletics +12, Stealth +8
Str +5, Dex +3, Con +3, Int -4, Wis +2, Cha -2

AC 19; Fort +10; Reflex +8; Will +7;
HP 45
Speed 40 feet

Jaws One Action +12 (+7, +2) to hit 1d10+5 Piercing

Low-Light Vision

The monster can see in dim light as though it were bright light, so it ignores the Concealed condition due to dim light.

Scent (Imprecise) 30 feet

Scent involves sensing creatures or objects by smell, and is usually a vague sense. The range is listed in the ability, and it functions only if the creature or object being detected emits an aroma (for instance, incorporeal creatures usually do not exude an aroma).

If a creature emits a heavy aroma or is upwind, the GM can double or even triple the range of scent abilities used to detect that creature, and the GM can reduce the range if a creature is downwind.

Bonecrunching Bite

A creature that is critically hit by a hyaenodon must succeed at a DC 20 fortitude save or become Wounded 1 as the creature's bones or cartilage are crushed by the beast's jaws.

Drag One Action

The hyaenodon makes a jaws Strike against a Prone enemy. If it hits, in addition to dealing damage, the hyaenodon Strides up to 10 feet, dragging the enemy along.

Pack Attack

The hyaenodon deals an extra 1d6 damage to any creature within reach of at least two of the hyaenodon's allies.

Knockdown One Action

Requirements The monster's last action was a success with a Strike that lists Knockdown in its damage entry.


Effect The monster knocks the target Prone.


Hyaenodons are the ferocious primeval cousins of the smaller hyena. Looming, shaggy-furred creatures nearly the size of a horse, hyaenodons are truly formidable predators to be reckoned with, due both to their size and to their bone-crushing jaws. Gnoll clans find these creatures particularly useful as mounts and guardians.


Hyenas are pack-hunting scavengers known for their unnerving, laughter-like cries, and they aren't above supplementing their carrion diets with fresh prey.


Traits

Common

Anything that doesn't list another rarity trait (uncommon, rare, or unique) automatically has the common trait. This rarity indicates that an ability, item, or spell is available to all players who meet the prerequisites for it. A creature of this rarity is generally known and can be summoned with the appropriate summon spell.