Inizra ArumeloCreature 20
Source Pathfinder #150: Broken Promises
Perception +36
Languages Common, Draconic
Skills Arcana +32, Athletics +38, Diplomacy +38, Lore +41, Medicine +34, Society +38
Str +7, Dex +1, Con +5, Int +3, Wis +2, Cha +4
AC 46; Fort +36; Reflex +33; Will +31;
HP 375
Speed 30 feet
Spear +38 (+33, +28) to hit 6d6+20 Piercing
Spear (Thrown) +38 (+33, +28) to hit (thrown 20) 6d6+8 Piercing
Attack of Opportunity
Inizra can use Attack of Opportunity when a creature within her reach uses a concentrate action, in addition to its normal trigger. She can disrupt triggering concentrate actions, and she disrupts actions on any hit, not just a critical hit.
Trigger A creature within the monster's reach uses a manipulate action or a move action, makes a ranged attack, or leaves a square during a move action it's using.
Effect The monster attempts a melee Strike against the triggering creature. If the attack is a critical hit and the trigger was a manipulate action, the monster disrupts that action. This Strike doesn't count toward the monster's multiple attack penalty, and its multiple attack penalty doesn't apply to this Strike.
Boundless ReprisalsInizra gains a reaction at the start of each enemy's turn that she can use only during that turn.
Mirror ShieldRequirements You have a shield raised.
Trigger An opponent casting a spell that targets you critically fails a spell attack roll against your AC.
Effect You reflect the spell back against the triggering opponent. Make a ranged attack against the triggering creature using your highest proficiency with a ranged weapon. If you can cast spells, you can make a spell attack roll instead. If you succeed, your opponent takes the effects of a successful spell attack roll for their own spell (or the effects of a critical success if your attack roll was a critical success).
Paragon's Guard StanceInizra always has her shield raised as if she had used the Raise a Shield action, as long as she meets that action's requirements.
Shield BlockTrigger The monster has its shield raised and takes damage from a physical attack.
Effect The monster snaps its shield into place to deflect a blow. The shield prevents the monster from taking an amount of damage up to the shield's Hardness. The monster and the shield each take any remaining damage, possibly breaking or destroying the shield.
Weapon SupremacyInizra is permanently Quickened 1. She can use her extra action only to Strike.
Traits
A rules element with this trait is one-of-a-kind. The DC of Recall Knowledge checks related to creatures with this trait is increased by 10.
HumanA creature with this trait is a member of the human ancestry. Humans are a diverse array of people known for their adaptability. An ability with this trait can be used or selected only by humans.
HumanoidHumanoid creatures reason and act much like humans. They typically stand upright and have two arms and two legs.