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KressleCreature 1


UniqueNEMediumHumanHumanoid
Source Pathfinder Kingmaker
Perception +6
Languages none
Skills
Str +3, Dex +2, Con +1, Int +0, Wis +1, Cha +2

AC 15; Fort +8; Reflex +7; Will +6;
HP 22
Speed 25 feet

Hatchet One Action +8 (+4, +0) to hit (agile, sweep) 1d6+3 Slashing
Hatchet One Action +7 (+3, -1) to hit (agile, sweep, thrown 10) 1d6+1 Slashing

Hatchet Flurry One Action

Frequency once per round

Requirement She wields hatchets in each hand


Effect She attacks with both hatchets, making two Strikes at the same target. Apply her multiple attack penalty to each Strike normally.

Maming Chop

Kressle has a violent knack for striking grievous wounds to her opponent's hands. If she scores a critical hit on a target with a hatchet Strike, the target must succeed at a DC 17 fortitude save or become Clumsy 1 (or Clumsy 2 on a critical failure). This condition persists until the target receives any amount of healing.



Traits

Unique

A rules element with this trait is one-of-a-kind. The DC of Recall Knowledge checks related to creatures with this trait is increased by 10.

Human

A creature with this trait is a member of the human ancestry. Humans are a diverse array of people known for their adaptability. An ability with this trait can be used or selected only by humans.

Humanoid

Humanoid creatures reason and act much like humans. They typically stand upright and have two arms and two legs.