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LaslunnCreature 13


UniqueNEMediumGnollHumanoid
Source Pathfinder #147: Tomorrow Must Burn
Perception +24 (darkvision)
Languages Common, Dwarven, Gnoll
Skills Acrobatics +27, Athletics +26, Intimidation +26, Lore +20, Society +20, Stealth +22, Survival +22, Thievery +22
Str +4, Dex +5, Con +3, Int +1, Wis +3, Cha +4

AC 35; Fort +23; Reflex +25; Will +22;
HP 235
Speed 25 feet
Resistances Fire 5

Scimitar One Action +26 (+21, +16) to hit (forceful, magical, sweep) 2d6+12 Slashing
Bite One Action +25 (+21, +17) to hit (agile) 2d6+12 Piercing
Composite Longbow One Action +27 (+22, +17) to hit (deadly d10, magical, range increment 100, volley 30) 2d8+10 Piercing + 1d6 Fire

Darkvision

A monster with darkvision can see perfectly well in areas of darkness and dim light, though such vision is in black and white only. Some forms of magical darkness, such as a 4th-level Darkness spell, block normal darkvision. A monster with Greater Darkvision, however, can see through even these forms of magical darkness.

Attack of Opportunity Reaction

Laslunn can use Attack of Opportunity with ranged weapons if the triggering creature is within 5 feet.


Trigger A creature within the monster's reach uses a manipulate action or a move action, makes a ranged attack, or leaves a square during a move action it's using.


Effect The monster attempts a melee Strike against the triggering creature. If the attack is a critical hit and the trigger was a manipulate action, the monster disrupts that action. This Strike doesn't count toward the monster's multiple attack penalty, and its multiple attack penalty doesn't apply to this Strike.

Archery Experience

Laslunn doesn't take the penalty from the volley trait, and her ranged Strikes don't trigger reactions.

Bark Orders One Action (auditory, linguistic)

Laslunn issues a command to reposition her allies. Allies who hear and understand this order can use a reaction to Step.

Efficient Capture Three Actions (attack, manipulate)

Requirements Laslunn has manacles in hand and is adjacent to a creature.


Effect Laslunn attempts to bind the creature's wrists or ankles with the manacles. If she succeeds at an attack roll with a +28 modifier against the target's AC, she applies the manacles to the creature's wrists or legs.

Rugged Travel

Laslunn ignores the first square of difficult terrain she moves into each time she Steps or Strides.

Superior Pack Attack

Laslunn deals an extra 2d8 damage to any creature that's within reach of at least one of her allies.

Twin Shot Two Actions

Laslunn makes two Strikes with her bow using her current multiple attack penalty. If both attacks hit the same creature, combine the damage and apply resistances and weaknesses only once. This counts as two attacks when calculating Laslunn's multiple attack penalty.



Traits

Unique

A rules element with this trait is one-of-a-kind. The DC of Recall Knowledge checks related to creatures with this trait is increased by 10.

Gnoll

Gnolls are humanoids that resemble hyenas.

Humanoid

Humanoid creatures reason and act much like humans. They typically stand upright and have two arms and two legs.