Little Zura (1-2)Creature 1
Source Pathfinder Society Scenario #1-22: Doom of Cassomir
Perception +5 (darkvision)
Languages Draconic, (can't Speak Any Language)
Skills Acrobatics +5, Athletics +7, Stealth +4
Str +4, Dex +2, Con +4, Int -4, Wis +0, Cha +0
AC 15; Fort +9; Reflex +5; Will +3; +2 to fortitude saves vs. attempts to grapple or shove
HP 24
Speed 30 feet (climb 30 feet)
Tusks +9 (+4, -1) to hit (deadly d10) 1d6+2 Piercing
Darkvision
A monster with darkvision can see perfectly well in areas of darkness and dim light, though such vision is in black and white only. Some forms of magical darkness, such as a 4th-level Darkness spell, block normal darkvision. A monster with Greater Darkvision, however, can see through even these forms of magical darkness.
Hard to Grapple or ShoveLittle Zura gains a +2 to fortitude saves against attempts to grapple or shove.
Belly GreaseThe slurk extrudes a slippery grease from its ventral glands to coat the floor under it and in a 5-foot emanation, turning the affected area into uneven ground for 10 minutes, after which it dries to a putrid crust. The DC to Balance across the slime is 17.
Entangling SlimeA creature struck by a slurk's slime squirt becomes Clumsy 1 and takes a -5-foot penalty to Speed for 1 hour or until the slime is removed. The slime can be removed with a total of three Interact actions by the entangled creature or creatures adjacent to the creature.
These actions don't need to be consecutive or made by the same creature.
Traits
A rules element with this trait is one-of-a-kind. The DC of Recall Knowledge checks related to creatures with this trait is increased by 10.