Mashkudu The BullyCreature 5
Source Pathfinder #170: Spoken on the Song Wind
Perception +13
Languages Common
Skills Athletics +13, Deception +9, Intimidation +11, Stealth +11, Thievery +13
Str +4, Dex +4, Con +2, Int +0, Wis +4, Cha +0
AC 22; Fort +12; Reflex +14; Will +11;
HP 75
Speed 25 feet
Longsword +15 (+10, +5) to hit (versatile p) 1d8+6 Slashing
Hand Crossbow +15 (+10, +5) to hit (range increment 60, reload 1) 1d6 Piercing
Opportunistic Maneuver
Trigger Mashkudu Shoves, Trips, or Disarms a creature
Effect Mashkudu attempts a Thievery check to Steal an object the target carries.
Sneak AttackMashkudu deals an extra 1d6 precision damage to flat-footed creatures.
When the monster Strikes a creature that has the Flat-Footed condition with an agile or finesse melee weapon, an agile or finesse unarmed attack, or a ranged weapon attack, it also deals the listed precision damage. For a ranged attack with a thrown weapon, that weapon must also be an agile or finesse weapon.
Surprise AttackOn the first round of combat, creatures that haven't acted yet are Flat-Footed to Mashkudu.
Traits
A rules element with this trait is one-of-a-kind. The DC of Recall Knowledge checks related to creatures with this trait is increased by 10.
HumanA creature with this trait is a member of the human ancestry. Humans are a diverse array of people known for their adaptability. An ability with this trait can be used or selected only by humans.
HumanoidHumanoid creatures reason and act much like humans. They typically stand upright and have two arms and two legs.