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Mashkudu The BullyCreature 5


UniqueCEMediumHumanHumanoid
Source Pathfinder #170: Spoken on the Song Wind
Perception +13
Languages Common
Skills Athletics +13, Deception +9, Intimidation +11, Stealth +11, Thievery +13
Str +4, Dex +4, Con +2, Int +0, Wis +4, Cha +0

AC 22; Fort +12; Reflex +14; Will +11;
HP 75
Speed 25 feet

Longsword One Action +15 (+10, +5) to hit (versatile p) 1d8+6 Slashing
Hand Crossbow One Action +15 (+10, +5) to hit (range increment 60, reload 1) 1d6 Piercing

Opportunistic Maneuver Reaction

Trigger Mashkudu Shoves, Trips, or Disarms a creature


Effect Mashkudu attempts a Thievery check to Steal an object the target carries.

Sneak Attack

Mashkudu deals an extra 1d6 precision damage to flat-footed creatures.


When the monster Strikes a creature that has the Flat-Footed condition with an agile or finesse melee weapon, an agile or finesse unarmed attack, or a ranged weapon attack, it also deals the listed precision damage. For a ranged attack with a thrown weapon, that weapon must also be an agile or finesse weapon.

Surprise Attack

On the first round of combat, creatures that haven't acted yet are Flat-Footed to Mashkudu.



Traits

Unique

A rules element with this trait is one-of-a-kind. The DC of Recall Knowledge checks related to creatures with this trait is increased by 10.

Human

A creature with this trait is a member of the human ancestry. Humans are a diverse array of people known for their adaptability. An ability with this trait can be used or selected only by humans.

Humanoid

Humanoid creatures reason and act much like humans. They typically stand upright and have two arms and two legs.