MonkeyCreature -1
Source Pathfinder Bestiary 3
Perception +6
Languages none
Skills Acrobatics +5, Thievery +5
Str +0, Dex +3, Con +0, Int -4, Wis +2, Cha +0
AC 14; Fort +2; Reflex +7; Will +4;
HP 9
Speed 25 feet (climb 20 feet)
Jaws +7 (+3, -1) to hit (agile, finesse) 1d6 Piercing
Grab and Go
The monkey Strides or Climbs up to its Speed. At any point during this movement, it can Interact to take a single unattended item of light Bulk or less that it can see from a square it moves through or is adjacent to. Alternatively, if not in combat, during this movement it can attempt to Steal from an adjacent creature.
When these small, curious primates come in contact with large humanoid populations, they quickly adapt, learning to steal food or small objects before retreating to the nearest tree branch with their prize.
Monkeys vary greatly in size, color, and behavior. Some are distinguished by bright orange fur, others for black fur in sharp contrast with a white face. Some produce distinct noises, like howls that can be heard from a village away. Others vie for dominance within ever-changing social hierarchies. Their size and aptitude for climbing allow them to quickly escape threats; combined with being a little too clever for their own good, this allows them to get up to all sorts of mischief and usually escape to do it again.
Traits
Anything that doesn't list another rarity trait (uncommon, rare, or unique) automatically has the common trait. This rarity indicates that an ability, item, or spell is available to all players who meet the prerequisites for it. A creature of this rarity is generally known and can be summoned with the appropriate summon spell.