Ninth Army SoldierCreature 5
Source Pathfinder Gamemastery Guide
Perception +15
Languages Common
Skills Athletics +11, Deception +12, Diplomacy +10, Intimidation +10, Stealth +13, Survival +13, Lore +9
Str +4, Dex +4, Con +1, Int +0, Wis +4, Cha +1
AC 22; Fort +10; Reflex +13; Will +13;
HP 75
Speed 25 feet
Falchion +14 (+9, +4) to hit (forceful, sweep) 1d10+8 Slashing
Crossbow +15 (+10, +5) to hit (range increment 120, reload 1) 1d10+7 Piercing
Hunt Prey (concentrate)
The Ninth Army soldier designates a single creature they can see and hear, or one they're Tracking, as their prey. The Ninth Army soldier gains a +2 circumstance bonus to Perception checks to Seek the prey and to Survival checks to Track the prey. This effect lasts until the Ninth Army soldier uses Hunt Prey again.
Precision EdgeThe first time the Ninth Army soldier hits their hunted prey in a round, they deal an additional 1d8 precision damage.
Running ReloadThe Ninth Army soldier Strides, Steps, or Sneaks, and then Interacts to reload.
Bounty hunters are constantly on the move, whether within city walls or the wilderness, trailing their fugitive quarries for capture... or disposal. Often relying on stealth or deception as much as martial skill, bounty hunters employ a vast array of talents to accomplish their goals, not to mention to collect the hefty payout that follows.
A broad category that includes those wielding arms, spells, or even guile and cunning, mercenaries hire themselves and their expertise to those with the gold to pay for it.
Traits
Something of uncommon rarity requires special training or comes from a particular culture or part of the world. Some character choices give access to uncommon options, and the GM can choose to allow access for anyone. Less is known about uncommon creatures than common creatures. They typically can't be summoned. The DC of Recall Knowledge checks related to these creature is increased by 2.
HumanA creature with this trait is a member of the human ancestry. Humans are a diverse array of people known for their adaptability. An ability with this trait can be used or selected only by humans.
HumanoidHumanoid creatures reason and act much like humans. They typically stand upright and have two arms and two legs.