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NtaviCreature 6


UniqueCNMediumHumanHumanoid
Source Pathfinder Kingmaker
Perception +13
Languages Common
Skills Acrobatics +15, Athletics +14, Crafting +12, Intimidation +13, Society +12, Survival +13
Str +4, Dex +2, Con +3, Int +0, Wis +1, Cha +2

AC 23; Fort +15; Reflex +14; Will +11;
HP 105
Speed 25 feet

Maul One Action +16 (+11, +6) to hit (magical, shove) 1d12+7 Bludgeoning
Composite Longbow One Action +16 (+11, +6) to hit (deadly d10, propulsive, range increment 100, reload 0, volley 30) 1d8+7 Piercing

Attack of Opportunity Reaction

Trigger A creature within the monster's reach uses a manipulate action or a move action, makes a ranged attack, or leaves a square during a move action it's using.


Effect The monster attempts a melee Strike against the triggering creature. If the attack is a critical hit and the trigger was a manipulate action, the monster disrupts that action. This Strike doesn't count toward the monster's multiple attack penalty, and its multiple attack penalty doesn't apply to this Strike.

Furious Power Attack Two Actions

Ntavi makes a melee Strike. This counts as one attack when calculating her multiple attack penalty. If the Strike hits, she deals an extra die of weapon damage.

Maul Mastery

Ntavi has access to the critical specialization effects for hammers.



Traits

Unique

A rules element with this trait is one-of-a-kind. The DC of Recall Knowledge checks related to creatures with this trait is increased by 10.

Human

A creature with this trait is a member of the human ancestry. Humans are a diverse array of people known for their adaptability. An ability with this trait can be used or selected only by humans.

Humanoid

Humanoid creatures reason and act much like humans. They typically stand upright and have two arms and two legs.