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Ptiro Valner (3-4)Creature 3


UniqueCEMediumHumanHumanoid
Source Pathfinder Society Scenario #1-22: Doom of Cassomir
Perception +9 ((+10 to find concealed objects))
Languages Common
Skills Athletics +11, Diplomacy +5, Lore +7, Intimidation +7
Str +4, Dex +3, Con +1, Int +0, Wis +2, Cha +0

AC 20; Fort +8; Reflex +10; Will +7;
HP 45
Speed 25 feet

Club One Action +11 (+6, +1) to hit 1d6+8 Bludgeoning
Crossbow One Action +10 (+5, +0) to hit (range, range increment 120, reload 1) 1d8+4 Piercing
Club One Action +10 (+5, +0) to hit (range, thrown 10) 1d6+6 Bludgeoning

Attack of Opportunity Reaction

Trigger A creature within the monster's reach uses a manipulate action or a move action, makes a ranged attack, or leaves a square during a move action it's using.


Effect The monster attempts a melee Strike against the triggering creature. If the attack is a critical hit and the trigger was a manipulate action, the monster disrupts that action. This Strike doesn't count toward the monster's multiple attack penalty, and its multiple attack penalty doesn't apply to this Strike.

Efficient Capture Three Actions (attack, manipulate)

Requirements Ptiro has manacles in hand and is adjacent to a creature


Effect Ptiro attempts to bind the creature's wrists or ankles with the manacles. If Ptiro succeeds at an attack roll with a +9 modifier against the target's AC, they apply the manacles.

Intimidating Strike Two Actions (emotion, fear, fighter, mental)

Ptiro makes a melee Strike. If it hits and deals damage, the target is Frightened 1, or Frightened 2 on a critical hit.

Subdue Prisoners

Ptiro doesn't take the normal penalty for making a nonlethal attack when attacking with their club.



Traits

Unique

A rules element with this trait is one-of-a-kind. The DC of Recall Knowledge checks related to creatures with this trait is increased by 10.

Human

A creature with this trait is a member of the human ancestry. Humans are a diverse array of people known for their adaptability. An ability with this trait can be used or selected only by humans.

Humanoid

Humanoid creatures reason and act much like humans. They typically stand upright and have two arms and two legs.