Scarlet Triad BossCreature 17
Source Pathfinder #149: Against the Scarlet Triad
Perception +30
Languages Common, Gnoll, Kelish, Osiriani
Skills Acrobatics +32, Deception +29, Diplomacy +27, Intimidation +31, Society +28, Stealth +30, Thievery +33
Str +6, Dex +9, Con +5, Int +7, Wis +5, Cha +4
AC 39; Fort +27; Reflex +33; Will +29;
HP 315
Speed 30 feet
Shortsword +34 (+30, +26) to hit (agile, finesse, versatile s) 2d6+12 Piercing
Composite Shortbow +34 (+29, +24) to hit (deadly 2d10, range increment 60, reload 0) 3d6+9 Piercing
Return Fire
Trigger The Scarlet Triad boss is the target of a physical ranged attack
Effect They gain a +4 circumstance bonus to AC against the triggering attack. If the attack misses and the boss has their shortbow in hand, the boss Strikes the attacker with their shortbow.
Darting ShotThe Scarlet Triad boss Feints a target, Strides up to their Speed, and makes a Strike with their shortbow in any order. They can Feint any target within 30 feet when using this ability.
Sneak Attack4d6 additional precision damage
When the monster Strikes a creature that has the Flat-Footed condition with an agile or finesse melee weapon, an agile or finesse unarmed attack, or a ranged weapon attack, it also deals the listed precision damage. For a ranged attack with a thrown weapon, that weapon must also be an agile or finesse weapon.
Traits
Anything that doesn't list another rarity trait (uncommon, rare, or unique) automatically has the common trait. This rarity indicates that an ability, item, or spell is available to all players who meet the prerequisites for it. A creature of this rarity is generally known and can be summoned with the appropriate summon spell.
HumanA creature with this trait is a member of the human ancestry. Humans are a diverse array of people known for their adaptability. An ability with this trait can be used or selected only by humans.
HumanoidHumanoid creatures reason and act much like humans. They typically stand upright and have two arms and two legs.