Semyon (5-6)Creature 4
Source Pathfinder Society Scenario #2-08: A Frosty Mug
Perception +12
Languages Common, Russian
Skills Athletics +10, Stealth +12, Survival +10
Str +3, Dex +3, Con +3, Int +0, Wis +1, Cha +1
AC 20; Fort +12; Reflex +9; Will +9;
HP 99
Speed 30 feet
Bayonet +16 (+11, +6) to hit 1d6+5 Piercing + 1d6 Fire
Composite Longbow +15 (+10, +5) to hit (deadly d10, propulsive, range increment 100, volley 30) 2d4 Fire + 1d8+1 Piercing
Davai!
Semyon orders his troops to fire, selecting a single target he can see. All allies that can hear or see him gain a +1 status bonus to attack and damage rolls against that creature until the beginning of Semyon's next turn. (Note: The Guiding Words effect provides this bonus)
Effect: Davai!
Gunpowder MasteryWith their rifles' firing ability ruined beyond repair, the soldiers put their gunpowder reserves to use, making explosive arrows and rigging their guns to let off sparks on each successful bayonet Strike. On a critical hit with the bayonet, the target catches fire, taking 1d8 Persistent Fire Damage (DC 21 reflex negates).
Trench FighterThe Russian soldiers have trained extensively to make good use of cover. They receive a +5 circumstance bonus to AC from greater cover and a +3 circumstance bonus from standard cover, rather than +4 and +2, respectively
Traits
This rarity indicates that a rules element is very difficult to find in the game world. A rare feat, spell, item or the like is available to players only if the GM decides to include it in the game, typically through discovery during play. Creatures with this trait are rare. They typically can't be summoned. The DC of Recall Knowledge checks related to these creatures is increased by 5.
HumanA creature with this trait is a member of the human ancestry. Humans are a diverse array of people known for their adaptability. An ability with this trait can be used or selected only by humans.
HumanoidHumanoid creatures reason and act much like humans. They typically stand upright and have two arms and two legs.