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Spriggan BullyCreature 3


CESmallGnomeHumanoidSpriggan
Source Pathfinder Bestiary 2
Perception +10 (low-light vision)
Languages Aklo, Common
Skills Acrobatics +9, Athletics +8, Intimidation +10, Society +8, Stealth +11, Survival +10, Thievery +9
Str +3, Dex +4, Con +2, Int +1, Wis +3, Cha +1

AC 19; Fort +9; Reflex +11; Will +8;
HP 48
Speed 20 feet

Morningstar One Action +10 (+5, +0) to hit (versatile p) 1d6+6 Bludgeoning
Crossbow One Action +11 (+6, +1) to hit (range increment 120, reload 1) 1d8 Piercing

Low-Light Vision

The monster can see in dim light as though it were bright light, so it ignores the Concealed condition due to dim light.

Enraged Growth Reaction (polymorph, primal, transmutation)

Trigger The spriggan bully takes damage


Effect The spriggan bully grows to Large size, along with their equipment (which returns to natural size if removed). The spriggan bully's reach increases by 5 feet. They regain 5 Hit Points and gain a +2 status bonus to melee attacks and damage rolls. This effect continues until the end of the spriggan bully's next turn, but on any turn in which the spriggan bully deals damage to another creature and is not Fatigued, the effect extends until the end of the following turn.

When Enraged Growth ends, the spriggan bully is fatigued for 1 hour.

Bully's Bludgeon One Action (nonlethal)

The spriggan bully makes a morningstar Strike with a +2 circumstance bonus to its attack roll. This attack is nonlethal.

Sneak Attack

The spriggan bully's Strikes deal an additional 1d6 precision damage to flat-footed creatures.


When the monster Strikes a creature that has the Flat-Footed condition with an agile or finesse melee weapon, an agile or finesse unarmed attack, or a ranged weapon attack, it also deals the listed precision damage. For a ranged attack with a thrown weapon, that weapon must also be an agile or finesse weapon.


Primal Innate Spells (DC 20, +10 to hit)

Cantrips (2nd Level): Dancing Lights
1st Level: Fear
2nd Level: Shatter


The typical spriggan is a bully who prefers to take live prisoners in fights, but only to ensure that they have a large stock of living victims to torment, tease, and abuse. They train to use weapons in nonlethal ways that inflict the maximum amount of pain even as they guard against accidental death. When not bullying prisoners or hunting for new victims, spriggan bullies enjoy drinking, watching others fight, and fighting among themselves.


Traits

Common

Anything that doesn't list another rarity trait (uncommon, rare, or unique) automatically has the common trait. This rarity indicates that an ability, item, or spell is available to all players who meet the prerequisites for it. A creature of this rarity is generally known and can be summoned with the appropriate summon spell.

Gnome

A creature with this trait is a member of the gnome ancestry. Gnomes are small people skilled at magic who seek out new experiences and usually have low-light vision. An ability with this trait can be used or selected only by gnomes. A weapon with this trait is created and used by gnomes.

Humanoid

Humanoid creatures reason and act much like humans. They typically stand upright and have two arms and two legs.