Tashlock BanyanCreature 12
Source Pathfinder #154: Siege of the Dinosaurs
Perception +20
Languages Common
Skills Acrobatics +23, Athletics +19, Deception +19, Diplomacy +17, Intimidation +19, Society +16, Stealth +23, Survival +16, Thievery +21
Str +3, Dex +5, Con +0, Int +2, Wis +2, Cha +3
AC 33; Fort +19; Reflex +24; Will +19;
HP 215
Speed 25 feet
Rapier +24 (+19, +14) to hit (deadly d8, disarm, finesse, magical) 1d6+11 Piercing
Composite Shortbow +26 (+21, +16) to hit (deadly 2d10, magical, propulsive, range increment 60, reload 0) 2d6+11 Piercing
Swift Sneak
Tashlock can move his full Speed when Sneaking.
Deny AdvantageTashlock isn't flat-footed to creatures of 12th level or lower that are hidden, undetected, flanking, or using surprise attack.
Nimble DodgeTrigger Tashlock is targeted with a melee or ranged attack by an attacker he can see
Effect Tashlock gains a +2 circumstance bonus to AC against the triggering attack.
Pierced TendonWhen Tashlock deals damage to a target on a critical hit, the target is Slowed 2 until the end of Tashlock's next turn.
Quick DrawTashlock Interacts to draw a weapon, then Strikes with that weapon.
Sneak AttackTashlock deals an extra 3d6 precision damage to flat-footed creatures.
When the monster Strikes a creature that has the Flat-Footed condition with an agile or finesse melee weapon, an agile or finesse unarmed attack, or a ranged weapon attack, it also deals the listed precision damage. For a ranged attack with a thrown weapon, that weapon must also be an agile or finesse weapon.
Sneak SavantWhen Tashlock rolls a failure on a Sneak action, he gets a success instead.
Surprise AttackOn the first round of combat, creatures that haven't acted yet are Flat-Footed to Tashlock.
Traits
A rules element with this trait is one-of-a-kind. The DC of Recall Knowledge checks related to creatures with this trait is increased by 10.
HumanA creature with this trait is a member of the human ancestry. Humans are a diverse array of people known for their adaptability. An ability with this trait can be used or selected only by humans.
HumanoidHumanoid creatures reason and act much like humans. They typically stand upright and have two arms and two legs.