Unkillable Zombie Brute (PFS 1-13)Creature 3
Source Pathfinder Society Scenario #1-13: Devil at the Crossroads
Perception +4 (darkvision)
Languages none
Skills Athletics +9
Str +5, Dex -3, Con +4, Int -5, Wis +0, Cha -2
AC 15; Fort +10; Reflex +3; Will +6;
HP 70 (negative healing)
Speed 25 feet
Immunities death effects, disease, mental, paralyzed, poison, unconscious
Weaknesses Critical Hits 6, Positive 10
Resistances All 3
Fist +11 (+6, +1) to hit (reach 10) 1d12+5 Bludgeoning
Darkvision
A monster with darkvision can see perfectly well in areas of darkness and dim light, though such vision is in black and white only. Some forms of magical darkness, such as a 4th-level Darkness spell, block normal darkvision. A monster with Greater Darkvision, however, can see through even these forms of magical darkness.
SlowA zombie is permanently Slowed 1 and can't use reactions.
Negative HealingA creature with negative healing draws health from negative energy rather than positive energy. It is damaged by positive damage and is not healed by positive healing effects. It does not take negative damage, and it is healed by negative effects that heal undead.
Improved PushThe monster can use Push as a free action triggered by a hit with its initial attack.
Necromantic augmentations have granted this zombie increased size and power.
A zombie's only desire is to consume the living. Unthinking and ever-shambling harbingers of death, zombies stop only when they're destroyed.
Traits
Anything that doesn't list another rarity trait (uncommon, rare, or unique) automatically has the common trait. This rarity indicates that an ability, item, or spell is available to all players who meet the prerequisites for it. A creature of this rarity is generally known and can be summoned with the appropriate summon spell.
MindlessA mindless creature has either programmed or rudimentary mental attributes. Most, if not all, of their mental ability modifiers are -5. They are immune to all mental effects.