War SauropeltasCreature 12
Source Pathfinder #154: Siege of the Dinosaurs
Perception +23 (low-light vision)
Languages none
Skills Athletics +25
Str +7, Dex +2, Con +7, Int -4, Wis +4, Cha +0
AC 34; Fort +25; Reflex +20; Will +22;
HP 220
Speed 25 feet
Immunities olfactory
Tail +24 (+19, +14) to hit (backswing, reach 10) 3d8+13 Bludgeoning
Foot +24 (+19, +14) to hit 3d6+13 Bludgeoning
Buck
DC 32
Dogged PersistenceFrequency once per minute
Trigger The war sauropelta would be affected by the immobilized, paralyzed, slowed, or stunned conditions, or by an effect that would give it a penalty to its Speeds, from a source of 14th level or less
Effect The war sauropelta negates the triggering condition or effect.
Punishing TailA creature struck by the war sauropelta's tail must attempt a DC 32 fortitude save. On a failure, it's stunned 1; on a critical failure, it's stunned 3.
TrampleMedium or smaller, foot, DC 32 basic reflex
The monster Strides up to double its Speed and can move through the spaces of creatures of the listed size, Trampling each creature whose space it enters. The monster can attempt to Trample the same creature only once in a single use of Trample. The monster deals the damage of the listed Strike, but trampled creatures can attempt a basic Reflex save at the listed DC (no damage on a critical success, half damage on a success, double damage on a critical failure).
Traits
Something of uncommon rarity requires special training or comes from a particular culture or part of the world. Some character choices give access to uncommon options, and the GM can choose to allow access for anyone. Less is known about uncommon creatures than common creatures. They typically can't be summoned. The DC of Recall Knowledge checks related to these creature is increased by 2.