Abysium ChunkEquipment 0
Price 450 gp
Weight light
A blue-green metal with an eerie green luminescence, abysium radiates power that's inimical to life. Careless exposure to the material can lead to long-term damage to the immune system; as such, mining abysium is hazardous, as large quantities of the metal in an area cause all nearby creatures to become sick.
A creature carrying an abysium object is Sickened 1 for a standard-grade object of light Bulk, Sickened 2 for a standard-grade object of 1 Bulk or more or a high-grade object of light Bulk, or Sickened 3 for a high-grade object of 1 Bulk or more. This and all other sickening effects of abysium are poison effects.
Crafters can use 1 abysium chunk to create up to 6 doses of poisonous Abysium Powder. Unscrupulous smiths have harnessed abysium's toxic properties to create noxious weapons and deadly substances.
All objects crafted from abysium shed dim light in a 10-foot radius.
Abysium Items
Abysium Items | Hardness | HP | BT |
---|---|---|---|
Thin Items | |||
Standard-grade | 6 | 24 | 12 |
High-grade | 10 | 40 | 20 |
Items | |||
Standard-grade | 10 | 40 | 20 |
High-grade | 13 | 52 | 26 |
Structures | |||
Standard-grade | 20 | 80 | 40 |
High-grade | 26 | 104 | 52 |
Traits
This rarity indicates that a rules element is very difficult to find in the game world. A rare feat, spell, item or the like is available to players only if the GM decides to include it in the game, typically through discovery during play. Creatures with this trait are rare. They typically can't be summoned. The DC of Recall Knowledge checks related to these creatures is increased by 5.
PreciousValuable materials with special properties have the precious trait. They can be substituted for base materials when you Craft items.