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Anointed WaterskinEquipment 9


DivineEvocationGoodWater
Source Pathfinder Secrets of Magic
Price 600 gp
Weight light

This waterskin coruscates with holy energy, causing it to slowly fill itself with special blessed water unique to the item. After using any of the activations, the waterskin is empty, but slowly refills itself. It becomes full enough to use again at the next dawn.


Activate Two Actions command, Interact

Requirements The anointed waterskin is full


Effect You throw the anointed waterskin up to 60 feet. The water explodes out of it, with the effects of Holy Cascade.


Activate One Action Interact

Requirements The anointed waterskin is full


Effect You drink the water within the waterskin, granting you the effects of Bless. As normal with the spell, you can increase the radius with a single action with the concentrate trait.


Activate 1 minute (command, Interact)

Requirements The anointed waterskin is full


Effect You decant the water, creating up to 10 vials of Holy Water. You must provide the Vials.

Traits

Common

Anything that doesn't list another rarity trait (uncommon, rare, or unique) automatically has the common trait. This rarity indicates that an ability, item, or spell is available to all players who meet the prerequisites for it. A creature of this rarity is generally known and can be summoned with the appropriate summon spell.

Divine

This magic comes from the divine tradition, drawing power from deities or similar sources. Anything with this trait is magical.

Evocation

Effects and magic items with this trait are associated with the evocation school of magic, typically involving energy and elemental forces.

Good

Good effects often manipulate energy from good-aligned Outer Planes and are antithetical to evil divine servants or divine servants of evil deities. A creature with this trait is good in alignment. An ability with this trait can be selected or used only by good creatures.

Water

Effects with the water trait either manipulate or conjure water. Those that manipulate water have no effect in an area without water. Creatures with this trait consist primarily of water or have a magical connection to the element.