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Anointing OilConsumable 4

Source Pathfinder Lost Omens: Knights of Lastwall
Price 18 gp
Weight light

Carried by many Knights of Lastwall, this amber-colored, fragrant-smelling oil is meant to prevent those who fall in battle from rising as undead. Applying anointing oil to a corpse casts Gentle Repose on it. The effects last for 24 hours.

The oil is repugnant to the undead. An undead creature that touches a corpse treated with this oil is Enfeebled 1 until the contact is broken or the oil's effect wears off.



Something of uncommon rarity requires special training or comes from a particular culture or part of the world. Some character choices give access to uncommon options, and the GM can choose to allow access for anyone. Less is known about uncommon creatures than common creatures. They typically can't be summoned. The DC of Recall Knowledge checks related to these creature is increased by 2.


An item with this trait can be used only once. Unless stated otherwise, it's destroyed after activation. Consumable items include alchemical items and magical consumables such as scrolls and talismans. When a character creates consumable items, they can make them in batches of four.


Something with the magical trait is imbued with magical energies not tied to a specific tradition of magic. A magical item radiates a magic aura infused with its dominant school of magic. Some items or effects are closely tied to a particular tradition of magic. In these cases, the item has the arcane, divine, occult, or primal trait instead of the magical trait. Any of these traits indicate that the item is magical.


Effects and magic items with this trait are associated with the necromancy school of magic, typically involving forces of life and death.


Oils are magical gels, ointments, pastes, or salves that are typically applied to an object and are used up in the process.