🔍 
Home Ancestries Backgrounds Bestiary Classes Conditions Deities Equipment Feats Spells

Bloodeye CoffeeConsumable 0


AlchemicalConsumableDrugIngestedPoison
Source Pathfinder Gamemastery Guide
Price 5 sp
Weight light

A strong blend including several spices common in the Padishah Empire of Kelesh, bloodeye coffee is a favorite morning drink across the Inner Sea region. The maximum addiction stage of bloodeye coffee never progresses beyond stage 1.


Activate One Action Interact (Ingested)

Saving Throw DC 14 fortitude

Onset 10 minutes

Maximum Duration 8 hours

Stage 1 +1 item bonus to AC and saves to which you are taking penalties caused by the Fatigued condition (10 minutes)

Stage 2 Stupefied 1 (1 hour)

Stage 3 can't recover from fatigued (1 day, after which the drug ends)

Traits

Common

Anything that doesn't list another rarity trait (uncommon, rare, or unique) automatically has the common trait. This rarity indicates that an ability, item, or spell is available to all players who meet the prerequisites for it. A creature of this rarity is generally known and can be summoned with the appropriate summon spell.

Alchemical

Alchemical items are powered by reactions of alchemical reagents. Alchemical items aren't magical and don't radiate a magical aura.

Consumable

An item with this trait can be used only once. Unless stated otherwise, it's destroyed after activation. Consumable items include alchemical items and magical consumables such as scrolls and talismans. When a character creates consumable items, they can make them in batches of four.

Drug

An item with this trait is a drug, a poison that conveys short-term benefits in addition to harmful side effects and long-term consequences. Each time a creature uses a given drug it must also attempt a saving throw against addiction to that drug.

Ingested

This poison is delivered when drunk or eaten.

Poison

An effect with this trait delivers a poison or deals poison damage. An item with this trait is poisonous and might cause an affliction.