🔍 
Home Ancestries Backgrounds Bestiary Classes Conditions Deities Equipment Feats Spells

Boom SnareConsumable 4


UncommonConsumableMechanicalSnareTrap
Source Pathfinder Special: Fumbus!
Price 18 gp
Weight negligible

By combining a Alchemist's Fire (Lesser), a Thunderstone (Lesser), and other catalysts with a pressure sensitive trigger, you create a snare that creates a fiery and thunderous explosion when triggered. The target and all creatures in adjacent squares take 2d6 fire damage and 2d6 sonic damage with a basic DC 19 reflex save. On a failure, they are Deafened for 1d4 rounds and take 1d4 Persistent Fire Damage.


Craft Requirements Supply a lesser alchemist's fire and a lesser thunderstone.

Traits

Uncommon

Something of uncommon rarity requires special training or comes from a particular culture or part of the world. Some character choices give access to uncommon options, and the GM can choose to allow access for anyone. Less is known about uncommon creatures than common creatures. They typically can't be summoned. The DC of Recall Knowledge checks related to these creature is increased by 2.

Consumable

An item with this trait can be used only once. Unless stated otherwise, it's destroyed after activation. Consumable items include alchemical items and magical consumables such as scrolls and talismans. When a character creates consumable items, they can make them in batches of four.

Mechanical

A hazard with this trait is a constructed physical object.

Snare

Traps typically made by rangers, snares follow special rules that allow them to be constructed quickly and used on the battlefield.

Trap

A hazard or item with this trait is constructed to hinder interlopers.