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Dagger of VenomWeapon 5


AgileFinesseMagicalNecromancyPoisonThrown10VersatileS
Source Pathfinder Core Rulebook
Damage 1d4 Piercing
Type Simple
Price 150 gp
Weight light

The serrated blade of this +1 striking dagger has a greenish tinge, and the hilt is sculpted to look like the head of a serpent about to strike.

When you critically succeed at an attack roll with the dagger of venom, the target becomes Sickened 1 unless it succeeds at a DC 19 fortitude save. This is a poison effect.

In addition, you can activate the dagger to poison a creature with a more potent poison.

Activate Free Action Interact

Frequency once per day

Trigger You damage a creature with the dagger of venom


Effect You poison the creature you hit with dagger venom.

Dagger Venom (poison)

Saving Throw DC 21 fortitude

Maximum Duration 4 rounds.

Stage 1 1d8 poison damage and Enfeebled 1.

Traits

Common

Anything that doesn't list another rarity trait (uncommon, rare, or unique) automatically has the common trait. This rarity indicates that an ability, item, or spell is available to all players who meet the prerequisites for it. A creature of this rarity is generally known and can be summoned with the appropriate summon spell.

Agile

The multiple attack penalty you take with this weapon on the second attack on your turn is -4 instead of -5, and -8 instead of -10 on the third and subsequent attacks in the turn.

Finesse

You can use your Dexterity modifier instead of your Strength modifier on attack rolls using this melee weapon. You still use your Strength modifier when calculating damage.

Magical

Something with the magical trait is imbued with magical energies not tied to a specific tradition of magic. A magical item radiates a magic aura infused with its dominant school of magic. Some items or effects are closely tied to a particular tradition of magic. In these cases, the item has the arcane, divine, occult, or primal trait instead of the magical trait. Any of these traits indicate that the item is magical.

Necromancy

Effects and magic items with this trait are associated with the necromancy school of magic, typically involving forces of life and death.

Poison

An effect with this trait delivers a poison or deals poison damage. An item with this trait is poisonous and might cause an affliction.

Thrown

You can throw this weapon as a ranged attack. A thrown weapon adds your Strength modifier to damage just like a melee weapon does. When this trait appears on a melee weapon, it also includes the range increment.

Versatile

A versatile weapon can be used to deal a different type of damage than that listed in the Damage entry. This trait indicates the alternate damage type. For instance, a piercing weapon that is versatile S can be used to deal piercing or slashing damage. You choose the damage type each time you make an attack.