Dancing ScarfEquipment 3
Source Pathfinder Core Rulebook
Price 60 gp
Weight negligible
This long and billowing scarf is typically woven of silk or sheer fabric and adorned with bells or other jangling bits of shiny metal. It grants a +1 item bonus to Performance checks to dance.
Activate Interact
Requirements On your most recent action, you succeeded at a Performance check to dance
Effect You become concealed until the beginning of your next turn.
Traits
Anything that doesn't list another rarity trait (uncommon, rare, or unique) automatically has the common trait. This rarity indicates that an ability, item, or spell is available to all players who meet the prerequisites for it. A creature of this rarity is generally known and can be summoned with the appropriate summon spell.
IllusionEffects and magic items with this trait are associated with the illusion school of magic, typically involving false sensory stimuli.
InvestedA character can wear only 10 magical items that have the invested trait. None of the magical effects of the item apply if the character hasn't invested it, nor can it be activated, though the character still gains any normal benefits from wearing the physical item (like a hat keeping rain off their head).
MagicalSomething with the magical trait is imbued with magical energies not tied to a specific tradition of magic. A magical item radiates a magic aura infused with its dominant school of magic. Some items or effects are closely tied to a particular tradition of magic. In these cases, the item has the arcane, divine, occult, or primal trait instead of the magical trait. Any of these traits indicate that the item is magical.
VisualA visual effect can affect only creatures that can see it. This applies only to visible parts of the effect, as determined by the GM.