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Dragonslayer's ShieldArmor 9


UncommonAbjurationMagical
Source Pathfinder Core Rulebook
Hit points 32 (Hardness 8, BT 16)
Type Shield
Price 670 gp
Weight 1 bulk

A dragonslayer's shield is a steel shield covered with dragonhide from a certain type of dragon, which distinguishes each shield from the others. While raised, this steel shield (Hardness 8, HP 32, BT 16) grants its circumstance bonus to Reflex saves against area effects (as well as to AC, as normal).

While you hold the shield, it also grants you a +2 circumstance bonus to Will saves against a dragon's frightful presence ability. The shield has resistance 10 against the damage type corresponding to the type of dragon whose hide was used in its creation; this applies after reducing the damage for Hardness, so when you use Shield Block, the dragonslayer's shield takes 18 less damage from attacks of that damage type. You can use Shield Block against attacks that deal damage of that type.


Craft Requirements The initial raw materials must include at least 30 gp of dragonhide.


Dragonhide

Dragon Type Resistance
Black or copper Acid
Blue or bronze Electricity
Brass, gold or red Fire
Green Poison
Silver or white Cold

Traits

Uncommon

Something of uncommon rarity requires special training or comes from a particular culture or part of the world. Some character choices give access to uncommon options, and the GM can choose to allow access for anyone. Less is known about uncommon creatures than common creatures. They typically can't be summoned. The DC of Recall Knowledge checks related to these creature is increased by 2.

Abjuration

Effects and magic items with this trait are associated with the abjuration school of magic, typically involving protection or wards.

Magical

Something with the magical trait is imbued with magical energies not tied to a specific tradition of magic. A magical item radiates a magic aura infused with its dominant school of magic. Some items or effects are closely tied to a particular tradition of magic. In these cases, the item has the arcane, divine, occult, or primal trait instead of the magical trait. Any of these traits indicate that the item is magical.