FearweedConsumable 10
Source Pathfinder #160: Assault on Hunting Lodge Seven
Price 160 gp
Weight light
Activate Interact
Cultivated by mashing and fermenting toxic weeds found in lonely graveyards, fearweed is a greenish paste magically infused with psychic horror. The Frightened condition from fearweed can't be removed while the poison lasts.
Saving Throw DC 30 fortitude
Onset 1 minute
Maximum Duration 6 minutes
Stage 1 7d6 poison damage and frightened 1 (1 minute)
Stage 2 8d6 poison damage and frightened 2 (1 minute)
Stage 3 9d6 poison damage and frightened 3 (1 minute)
Craft Requirements Supply one casting of 4th-level Fear.
Traits
Something of uncommon rarity requires special training or comes from a particular culture or part of the world. Some character choices give access to uncommon options, and the GM can choose to allow access for anyone. Less is known about uncommon creatures than common creatures. They typically can't be summoned. The DC of Recall Knowledge checks related to these creature is increased by 2.
ConsumableAn item with this trait can be used only once. Unless stated otherwise, it's destroyed after activation. Consumable items include alchemical items and magical consumables such as scrolls and talismans. When a character creates consumable items, they can make them in batches of four.
ContactThis poison is delivered by contact with the skin.
DivineThis magic comes from the divine tradition, drawing power from deities or similar sources. Anything with this trait is magical.
PoisonAn effect with this trait delivers a poison or deals poison damage. An item with this trait is poisonous and might cause an affliction.